<template xlang="wxml" minapp="mpvue">
	<view>
	<view class="_flkey-body" :class="[keyShowAni?'_floatAniIn':'_floatAniOut']" v-if='keyShow'>
		<view class="_flkey-bar">
			<view class="_flkey-bar-l" @tap="_keySwUp" hover-class="_float-hover-c">
				<!-- <view class="_flkey-bar-btn" v-show="mode == 'keyboard' && keyInputSkin">{{isUp?'小写':'大写'}}</view> -->
			</view>
			<view class="_flkey-bar-c">
				<view class="_flkey-bar-title">{{title}}</view>
			</view>
			<view class="_flkey-bar-r" @tap="_keyHide" hover-class="_float-hover-c">
				<view class="_flkey-bar-btn">完成</view>
			</view>
		</view>
		<view class="_flkey" v-show="mode != 'number'">
			<view class="_flkey-h" v-show="!keyInputSkin && mode == 'car'">
				<view class="_flkey-row">
					<view class="_flkey-i" :class="{'_flkey-noac':!provinceCP_}" :data-ac="provinceCP_" v-for="v in province.row_1" :key="v" :data-v="v" @tap="_keyInput" hover-class="_float-hover-c">
						<view class="_flkey-i-b">
							{{v}}
						</view>
					</view>
				</view>
				<view class="_flkey-row">
					<view class="_flkey-i" :class="{'_flkey-noac':!provinceCP_}" :data-ac="provinceCP_" v-for="v in province.row_2" :key="v" :data-v="v" @tap="_keyInput" hover-class="_float-hover-c">
						<view class="_flkey-i-b">
							{{v}}
						</view>
					</view>
				</view>
				<view class="_flkey-row">
					<view class="_flkey-i" :class="{'_flkey-noac':!provinceCP_}" :data-ac="provinceCP_" v-for="v in province.row_3" :key="v" :data-v="v" @tap="_keyInput" hover-class="_float-hover-c">
						<view class="_flkey-i-b">
							{{v}}
						</view>
					</view>
				</view>
				<view class="_flkey-row">
					<view class="_flkey-i" :class="{'_flkey-noac':!provinceCP_}" :data-ac="provinceCP_" v-for="v in province.row_4" :key="v" :data-v="v" @tap="_keyInput" hover-class="_float-hover-c">
						<view class="_flkey-i-b">
							{{v}}
						</view>
					</view>
					<view class="_flkey-i" :class="{'_flkey-noac':!specialCP_}" :data-ac="specialCP_" v-for="v in province.row_5" :key="v" :data-v="v" @tap="_keyInput" hover-class="_float-hover-c">
						<view class="_flkey-i-b">
							{{v}}
						</view>
					</view>
				</view>
			</view>
			<view class="_flkey-h" v-show="!keyInputSkin && mode == 'keyboard'">
				<view class="_flkey-row">
					<view class="_flkey-i" :class="{'_flkey-noac':!symbolCP_}" :data-ac="symbolCP_" v-for="v in symbol.row_1" :key="v" :data-v="v" @tap="_keyInput" hover-class="_float-hover-c">
						<view class="_flkey-i-b">
							{{v}}
						</view>
					</view>
				</view>
				<view class="_flkey-row">
					<view class="_flkey-i" :class="{'_flkey-noac':!symbolCP_}" :data-ac="symbolCP_" v-for="v in symbol.row_2" :key="v" :data-v="v" @tap="_keyInput" hover-class="_float-hover-c">
						<view class="_flkey-i-b">
							{{v}}
						</view>
					</view>
				</view>
				<view class="_flkey-row">
					<view class="_flkey-i" :class="{'_flkey-noac':!symbolCP_}" :data-ac="symbolCP_" v-for="v in symbol.row_3" :key="v" :data-v="v" @tap="_keyInput" hover-class="_float-hover-c">
						<view class="_flkey-i-b">
							{{v}}
						</view>
					</view>
				</view>
			</view>
			<view class="_flkey-n" v-show="keyInputSkin">
				<view class="_flkey-row">
					<view class="_flkey-i" :class="{'_flkey-noac':!numCp_}" :data-ac="numCp_" v-for="v in number" :key="v" :data-v="v" @tap="_keyInput" hover-class="_float-hover-c">
						<view class="_flkey-i-b">
							{{v}}
						</view>
					</view>
				</view>
				<view class="_flkey-row">
					<view class="_flkey-i" :class="{'_flkey-noac':!letterCp_}" :data-ac="letterCp_" v-for="v in letter.row_1" :key="v" :data-v="v" @tap="_keyInput" hover-class="_float-hover-c">
						<view class="_flkey-i-b">
							{{v}}
						</view>
					</view>
				</view>
				<view class="_flkey-row">
					<view class="_flkey-i" :class="{'_flkey-noac':!letterCp_}" :data-ac="letterCp_" v-for="v in letter.row_2" :key="v" :data-v="v" @tap="_keyInput" hover-class="_float-hover-c">
						<view class="_flkey-i-b">
							{{v}}
						</view>
					</view>
				</view>
				<view class="_flkey-row">
					<view class="_flkey-i" :class="{'_flkey-noac':!letterCp_}" :data-ac="letterCp_" v-for="v in letter.row_3" :key="v" :data-v="v" @tap="_keyInput" hover-class="_float-hover-c">
						<view class="_flkey-i-b">
							{{v}}
						</view>
					</view>
				</view>
			</view>
			<view class="_flkey-tool">
				<view class="_flkey-tool-i tool-i-a" :class="{'_flkey-noac':!swCp_}" hover-class="_float-hover-c"><!-- @tap="_keyInputSw"  -->
					<!-- <view class="_flkey-tool-i-b">{{keyInputSkin?swTxtCp_[0]:swTxtCp_[1]}}</view> -->
				</view>
				<view class="_flkey-tool-i tool-i-del" @tap="_keyInputDel" hover-class="_float-hover-c">
					<view class="_flkey-tool-i-b">删除</view>
				</view>
			</view>
		</view>
		<view class="_flkey-number" v-show="mode == 'number'">
			<view class="_flkey-number-row">
				<view class="_flkey-number-row-i" data-v="1" :class="{'_flkey-noac':!digitCp_}" :data-ac="digitCp_" @tap="_keyInput" hover-class="_float-hover-c">1</view>
				<view class="_flkey-number-row-i" data-v="2" :class="{'_flkey-noac':!digitCp_}" :data-ac="digitCp_" @tap="_keyInput" hover-class="_float-hover-c">2</view>
				<view class="_flkey-number-row-i" data-v="3" :class="{'_flkey-noac':!digitCp_}" :data-ac="digitCp_" @tap="_keyInput" hover-class="_float-hover-c">3</view>
			</view>
			<view class="_flkey-number-row">
				<view class="_flkey-number-row-i" data-v="4" :class="{'_flkey-noac':!digitCp_}" :data-ac="digitCp_" @tap="_keyInput" hover-class="_float-hover-c">4</view>
				<view class="_flkey-number-row-i" data-v="5" :class="{'_flkey-noac':!digitCp_}" :data-ac="digitCp_" @tap="_keyInput" hover-class="_float-hover-c">5</view>
				<view class="_flkey-number-row-i" data-v="6" :class="{'_flkey-noac':!digitCp_}" :data-ac="digitCp_" @tap="_keyInput" hover-class="_float-hover-c">6</view>
			</view>
			<view class="_flkey-number-row">
				<view class="_flkey-number-row-i" data-v="7" :class="{'_flkey-noac':!digitCp_}" :data-ac="digitCp_" @tap="_keyInput" hover-class="_float-hover-c">7</view>
				<view class="_flkey-number-row-i" data-v="8" :class="{'_flkey-noac':!digitCp_}" :data-ac="digitCp_" @tap="_keyInput" hover-class="_float-hover-c">8</view>
				<view class="_flkey-number-row-i" data-v="9" :class="{'_flkey-noac':!digitCp_}" :data-ac="digitCp_" @tap="_keyInput" hover-class="_float-hover-c">9</view>
			</view>
			<view class="_flkey-number-row">
				<view class="_flkey-number-row-i _number-tool" data-v="." :class="{'_flkey-noac':!dotCp_}" :data-ac="dotCp_" @tap="_keyInput" hover-class="_float-hover-c">.</view>
				<view class="_flkey-number-row-i" data-v="0" :class="{'_flkey-noac':!digitCp_}" :data-ac="digitCp_" @tap="_keyInput" hover-class="_float-hover-c">0</view>
				<view class="_flkey-number-row-i _number-tool" hover-class="_float-hover-c" @tap="_keyInputDel">删除</view>
			</view>
		</view>
		<view class="_flkey-bot">
		</view>
	</view>
	<!-- <view class="tikbox" v-if='keyShow' @click="tikhide"></view> -->
	</view>
</template>

<script>
export default {
	name: "tki-float-keyboard",
	props: {
		'title': {
			type: [String],
			default: '',
		},
		'type': {
			type: [Number, String],
			default: 0,
		},
		'mode': {
			type: [String],
			default: 'keyboard', // keyboard 普通键盘 car 汽车键盘 number 数字键盘
		}
	},
	data() {
		return {
			isUp: true, // 是否是大写
			swTxt: true, // 键盘切换按钮是否可用
			keyShow: false,
			keyShowAni: true, // true 进入 false 隐藏
			keyInputSkin: true, // true 显示 字母和数字  false 显示汉子
			symbol: {
				row_1: ['+', '-', '*', '/', '=', '^', '<', '>', '(', ')'],
				row_2: ['?', '!', '@', '#', '$', '&', ',', '.', '[', ']'],
				row_3: [':', ';', '\'', '"', '_', '~', '…'],
			},
			province: {
				row_1: ["京", "津", "沪", "渝", "蒙", "新", "藏", "宁", "桂", "黑"],
				row_2: ["吉", "辽", "晋", "冀", "青", "鲁", "豫", "苏", "皖", "浙"],
				row_3: ["闽", "赣", "湘", "鄂", "粤", "琼", "甘", "陕", "云", "贵"],
				row_4: ["川"],
				row_5: ["港", "澳", "学", "警", "领", "使"],
			},
			number: [1, 2, 3, 4, 5, 6, 7, 8, 9, 0],
			letter: {
				row_1: ["Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P"],
				row_2: ["A", "S", "D", "F", "G", "H", "J", "K", "L","Z",],
				row_3: ["X", "C", "V", "B", "N", "M"],
			},
			symbolCP_: true,
			provinceCP_: true,
			specialCP_: true,
			numCp_: true,
			letterCp_: true,
			digitCp_: true,
			dotCp_: true,
			swCp_: true,
			swTxtCp_: ['省', 'ABC'],
		}
	},
	methods: {
		tikhide(){
			this.keyShow = false
		},
		_keyInit() {
			if (this.mode == 'keyboard') {
				this.isUp = false
				this._keyTypeWacth(this.keyType)
				this._keySwUp()
			}
			if (this.mode == 'car') {
				this.isUp = false
				this._carTypeWacth(this.carType)
				this._keySwUp()
			}
			if (this.mode == 'number') {
				this._numberTypeWacth(this.numberType)
			}
		},
		_keySwUp(t) {
			if (this.mode != 'number' && this.keyInputSkin) {
				// 大小写切换
				for (const key in this.letter) {
					if (this.letter.hasOwnProperty(key)) {
						for (let index = 0; index < this.letter[key].length; index++) {
							if (!this.isUp) {
								let tp = this.letter[key][index].toUpperCase()
								this.letter[key][index] = tp
							} else {
								let tp = this.letter[key][index].toLowerCase()
								this.letter[key][index] = tp
							}
						}
					}
				}
				this.isUp = !this.isUp
			}
		},
		_keyInput(e) {
			let d = e.currentTarget.dataset
			if (d.ac) {
				this.$emit('val', String(d.v))
			}
		},
		_keyInputDel() {
			this.$emit('del', true)
		},
		_keyInputSw() {
			let that = this;
			if (that.swCp_) {
				that.keyInputSkin = !that.keyInputSkin
			}
		},
		_keyShow() {
			let that = this
			uni.hideKeyboard()
			that.keyShow = true
			that.keyShowAni = true
			setTimeout(() => {
				uni.createSelectorQuery().in(that).select('._flkey-body').boundingClientRect(function (rect) {
					that.$emit('show', rect)
				}).exec()
			}, 150);
		},
		_keyHide() {
			let that = this
			that.keyShowAni = false
			setTimeout(() => {
				that.$emit('hide', true)
				that.keyShow = false
			}, 166);
		},
		_carTypeWacth(n) {
			let v = Number(n)
			// 0 全部
			// 1 字母加数字
			// 2 省
			// 3 字母加数字加特
			// 4 字母
			// 5 数字
			switch (v) {
				case 0:
					this.provinceCP_ = true
					this.specialCP_ = true
					this.numCp_ = true
					this.letterCp_ = true
					this.swCp_ = true
					this.swTxtCp_ = ['省', 'ABC']
					this.keyInputSkin = true
					break;
				case 1:
					this.provinceCP_ = false
					this.specialCP_ = false
					this.numCp_ = true
					this.letterCp_ = true
					this.swCp_ = false
					this.swTxtCp_ = ['省', 'ABC']
					this.keyInputSkin = true
					break;
				case 2:
					this.provinceCP_ = true
					this.specialCP_ = false
					this.numCp_ = false
					this.letterCp_ = false
					this.swCp_ = false
					this.swTxtCp_ = ['省', 'ABC']
					this.keyInputSkin = false
					break;
				case 3:
					this.provinceCP_ = false
					this.specialCP_ = true
					this.numCp_ = true
					this.letterCp_ = true
					this.swCp_ = true
					this.swTxtCp_ = ['特', 'ABC']
					this.keyInputSkin = true
					break;
				case 4:
					this.provinceCP_ = false
					this.specialCP_ = false
					this.numCp_ = false
					this.letterCp_ = true
					this.swCp_ = false
					this.swTxtCp_ = ['省', 'ABC']
					this.keyInputSkin = true
					break;
				case 5:
					this.provinceCP_ = false
					this.specialCP_ = false
					this.numCp_ = true
					this.letterCp_ = false
					this.swCp_ = false
					this.swTxtCp_ = ['省', 'ABC']
					this.keyInputSkin = true
					break;
				default:
					this.provinceCP_ = true
					this.specialCP_ = true
					this.numCp_ = true
					this.letterCp_ = true
					this.swCp_ = true
					this.swTxtCp_ = ['省', 'ABC']
					this.keyInputSkin = true
					break;
			}
		},
		_keyTypeWacth(n) {
			let v = Number(n)
			// 0 全部
			// 1 字母加数字
			// 2 符号
			// 3 字母
			// 4 数字
			// 5 字母加符号
			// 6 数字加符号
			switch (v) {
				case 0:
					this.symbolCP_ = true
					this.numCp_ = true
					this.letterCp_ = true
					this.swCp_ = true
					this.swTxtCp_ = ['ABC']
					this.keyInputSkin = true
					break;
				case 1:
					this.symbolCP_ = false
					this.numCp_ = true
					this.letterCp_ = true
					this.swCp_ = false
					this.swTxtCp_ = ['ABC']
					this.keyInputSkin = true
					break;
				case 2:
					this.symbolCP_ = true
					this.numCp_ = false
					this.letterCp_ = false
					this.swCp_ = false
					this.swTxtCp_ = ['ABC']
					this.keyInputSkin = false
					break;
				case 3:
					this.symbolCP_ = false
					this.numCp_ = false
					this.letterCp_ = true
					this.swCp_ = false
					this.swTxtCp_ = ['ABC']
					this.keyInputSkin = true
					break;
				case 4:
					this.symbolCP_ = false
					this.numCp_ = true
					this.letterCp_ = false
					this.swCp_ = false
					this.swTxtCp_ = ['ABC']
					this.keyInputSkin = true
					break;
				case 5:
					this.symbolCP_ = true
					this.numCp_ = false
					this.letterCp_ = true
					this.swCp_ = true
					this.swTxtCp_ = ['ABC']
					this.keyInputSkin = true
					break;
				case 6:
					this.symbolCP_ = true
					this.numCp_ = true
					this.letterCp_ = false
					this.swCp_ = true
					this.swTxtCp_ = ['ABC']
					this.keyInputSkin = true
					break;
				default:
					this.symbolCP_ = true
					this.numCp_ = true
					this.letterCp_ = true
					this.swCp_ = true
					this.swTxtCp_ = ['ABC']
					this.keyInputSkin = true
					break;
			}
		},
		_numberTypeWacth(n) {
			let v = Number(n)
			// 0 全部
			// 1 禁用.
			switch (v) {
				case 0:
					this.digitCp_ = true
					this.dotCp_ = true
					break;
				case 1:
					this.digitCp_ = true
					this.dotCp_ = false
					break;
				default:
					this.digitCp_ = true
					this.dotCp_ = true
					break;
			}
		}
	},
	computed: {
	},
	watch: {
		type(n, o) {
			if (this.mode == 'car') {
				this._carTypeWacth(n)
			}
			if (this.mode == 'keyboard') {
				this._keyTypeWacth(n)
			}
			if (this.mode == 'number') {
				this._numberTypeWacth(n)
			}
		},
		mode(n, o) {
			if (n != o) {
				this._keyInit()
			}
		}
	},
	created() {
		this._keyInit()
	},
}
</script>

<style>
@import "style.css";
</style>